Pricing

Built for the GM. Free for the players.

One month free on Hobby or Pro. No credit card to start.

Free Account

Free

Create and run games for free.

  • One world
  • One campaign, one adventure
  • Five sessions
  • Twenty codex entries
  • Unlimited players

Hobby

$7.99/ month

Endless campaigns and games in your world

  • One world
  • Unlimited campaigns, adventures, sessions
  • Unlimited players, always free
Recommended

Pro

$12.99/ month

Endless worlds, Asst. GMs, World Archivist roles

  • Unlimited worlds
  • Assistant GM role (co-GM a campaign)
  • Everything in Hobby

Players never pay. Free and unlimited on every campaign, on every tier.

What's included

Every feature, every tier.

Tiers differ only in worlds and roles. Everything below is included for every GM.

World

  • Your world, organized the way you think about it Each world holds its own campaigns, codex, and lore, kept separate from every other world you run.
  • One account, many worlds Run every world you GM from a single login.

Campaign

  • Campaign View as command center One page shows your party, your adventures, your session calendar, and your next move.
  • Session planning calendar Plan upcoming sessions directly on the campaign page, with dates visible to invited players.
  • Player invitations by link Add a player by sending them a URL; no account juggling, no email wrangling.

Session

  • Scene-by-scene flow Move through the session the way you planned it, or go off-script when the table takes you there.
  • Plan/Run Session page The same page you prepped on is the page you run the game from — no switching tools when play starts.
  • Live Session Log A shared log that updates in real time for GM and players; nobody's asking "wait, what did we just decide?"

Codex

  • A codex per world Each world has its own World Codex of people, places, factions, items, and events, kept separate from every other world you run.
  • Shareable public entries Mark individual entries public to give them real, linkable URLs; everything else stays private to you.

The Player Experience

  • Player View optimized for the table A phone-friendly view built for someone sitting at the table, not a stripped-down GM screen.
  • Live notifications from the GM When the GM pushes something, the player sees it immediately.
  • Private player notes Each player keeps their own notes, visible only to them.

Built for the Table

  • Phone, tablet, and laptop Designed for whatever the GM and players actually bring to the game.

Common Questions

Can I share my campaign publicly?

Your campaign is yours, and stays private. If you want someone to see it, invite them as a player. Individual codex entries can be made public, with shareable links.

Do my players have to pay?

No. Players are free, forever, on every tier. The GM's subscription covers the whole table.

What happens after the free month?

You choose a tier or let the trial end. If you don't subscribe, your data stays intact and you can return anytime.